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Good Stats Rock!

OK, congratulate me! I just won the “No Shit Sherlock” award for blog post titles. However, it’s important to remember that I’m right ;). Now, I’m not talking about giving a fighter great strength, or a rogue good dexterity, those are a normal use of good stats. What I’m advocating is something different. Below, I’ll outline a few examples for ya.

  1. Bardek is a rogue. Like most rogues, he’s quick and agile. However, unlike many rogues, he’s known in the thieves guild for his incredible wisdom. In fact, he’s avoided falling pray to many enchanted traps that would beguile lesser minds.
  2. Merrick is a fighter. Born on the farm, he grew up big and strong. However, he’s as smart as many mages of the realm!
  3. Philamond is one of the great wizards of the realms. He’s capable of magics that that make the earth tremble. With all that in mind, it’s easy to overlook that he’s as strong as an ox!

All of these character concepts are unusual, because they don’t fit the stereotypical mold of what a particular classes strengths and weaknesses are. Coupling odd strong stats with odd weak stats can go a long way toward creating someone memorable in your campaign. Now, take these concepts and mold some role playing concepts on top of them and you’re way ahead of the role play curve!


July 21, 2008 - Posted by | Uncategorized |


  1. I played example 3 in a game store Nesme campaign a couple of years ago. It came about because we’d rolled 3d6 in order… I waffled about the class, but the group could use a wizard, so I made the leap. It was memorable– I even used the sheep farmer background!

    Comment by ScottM | July 23, 2008 | Reply

  2. So basically, you could have played example 2 or three huh? Very cool.

    How did you enjoy playing it?

    Comment by Tom | July 23, 2008 | Reply

  3. I enjoyed playing a rogue that had high wisdom, as in example one. It was one of the most amusing and memorable times, especially since there were two rogues in the group, and often times my rogue wisened up to things faster than the spell casters… which was both a good and bad thing, since one of the mages was quite hot headed.

    Needless to say, my rogue, while smart, was always inches away from being seared by his own party goers. Some characters love wise rogues, others seem to despise them. It creates a lot of nice dynamics in a group. If only more people would break out of the boundaries of “standard” class stats.

    Of course, I have never been one to think of what I am going to stat my character as ahead of time; I put points in to what I need when I think I’ll need them. I never really cared that my rogue had an 18 wisdom. Rather, I found out that it helped him stay out of trouble a bit more than the average rogue.

    Comment by Tenach | July 27, 2008 | Reply

  4. Good point Tenach! A wise rogue would definitely use the ability to his advantage, as would any other class! Your rogue sounds like a blast 😀

    Comment by Tom | July 27, 2008 | Reply

  5. I did enjoy it– it was a fun hook to hang on my character. He actually did damage when he whacked things with his staff…

    Comment by ScottM | August 1, 2008 | Reply

  6. Scott,

    I can imagine! With a strength like that, he could definitely put a “hurtin'” on something 😉

    Comment by Tom | August 1, 2008 | Reply

  7. […] stumbled across the topic a couple of times recently; good stats rock! and bad stats rock! are two recent articles that caught my eye. So did Stupid Ranger’s post […]

    Pingback by Stat generation - Gnome Stew, the Game Mastering Blog | August 4, 2008 | Reply

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